The international community does not have a lot of time to improve its odds against global crises, so ‘good’ now is very much better than ‘almost perfect’ later. What is more, the only reason the Global Guilds are needed at all is because the existing systems are not working well enough. That means that every aspect of the design of a Global Guild should solely be chosen to make it as effective as possible, rather than because of any existing conventions in similar organizations. It has to be highly autonomous, unhampered and focused so that it can do whatever will best amplify the capabilities of the organizations that have a formal relationship with it. Conceptually this is exactly the approach adopted by, for example, IBM when it set up a team to design its first personal computer, adopted by General Motors to create the revolutionary small-car codenamed ‘Saturn’, and adopted by Lockheed Martin for its Advanced Development Programs (the truly original Skunk Works).

As an example, although some staff-members within the Global Guilds will need multiple-language skills in order to interact with corporations, governments and institutions around the world, inside the Global Guilds (in common with many multinationals in the private sector) they should only use a single language – probably the default world-language, English. What is more, to be considered for a post, each potential staff-member must first demonstrate the level of exceptional fluency needed to appreciate and communicate very-subtle nuance. In contrast, nationalistic sensitivities are not sufficient justification to allow a range of poorly-spoken languages, as many existing supranational government bodies do, which mean people do not deeply understand each other.